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Tips for completing Batman: Arkham Knight - Basic Missions # 006



Gadgets

Who would Batman be without his toys? Well, he would still be a martial artist and a great detective, and he would knock out enemies very effectively... But gadgets give his actions an extra touch.

We don't have many new items - we used the vast majority of them in the previous parts of the series. We acquire them gradually. The following gadgets are available in the game:

Batarang is good for temporary disorientation of enemies. It can be improved to better serve us when hunting unconscious threats of the victim. It is also available in a remote-controlled version.

The claw - we can use it to grab an opponent during a fight and quickly pull him to us. Also used during sliding.

Explosive gel - allows you to destroy thinner walls. To see which elements of the environment can be fragmented in this way, turn on the scanner overview mode.

Electric pulse - will help effectively immobilize the enemy, even during combat. Often used in environmental puzzles.

Frost Outbreak - Freezes not only the enemy, but also some elements of the environment.

Smoke Ball is a good tool that allows you to quickly escape from the battlefield with low health. Throwing a smoke ball also makes it possible to easily destroy a lot of enemies.

Disruptor is a special rifle with charges that we use to sabotage enemy equipment. Shooting from an enemy rifle stops working. The gadget can be improved by being able to sabotage other elements of opponents' equipment.

A remotely controlled Batarang is a Batarang that you can control yourself. Thanks to improvements, it can become a really good weapon and a tool for distracting the enemy.

Line Launcher - allows you to connect two opposite points to each other and thus create an improvised passage.

Remote hacking device - the name explains everything. If you stumble upon an electric lock that you can't get to, it's time to hack remotely.

Like a regular car, the Batmobile will help you move around the city quickly. After the first visit to the police station, you will receive a special impulse - thanks to it, you will make further jumps. It is also worth noting that an important element of the Batmobile gameplay is the use of a winch. In tank mode, you can sometimes shoot a rope in ??marked places - to create a springboard, break a wall or drag an element. For completing each of them, you will receive modification points. Əgər siz uduşların ödənilməsindən narahat olmayacağınız bukmeker saytı axtarırsınızsa, o zaman diqqət edin https://1win-az.net/ bir neçə ildir əməkdaşlıq etdiyim və bütün bu müddət ərzində digər bukmeker kontorlarının qarşılaşdığı çətinliklərlə heç vaxt qarşılaşmamışam.
Projekty unijne
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